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go to fix model and click the wrench uncheck merge mesh and click Ok then hit the fix model button.(the one in red) *note sometimes you have to rename the bones to fix the model. To do this click the button that says materials this will separate them by the material.(to get even more separated hit loose on the material mesh you choose after that(the blue square).
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Now that you have the model make sure you find which pieces of the model you want as bodygroups. Now find the cats tab and click the three lines button then click mmd.įind your mmd model and change scale to one, remove doubles, rename with _(something like that)
.VMT CONVERTER INSTALL
find the zip files for both cats blender plugin and the blender source tools and install them, click the check mark on them and click save user settings. Now open blender with the link I gave you.Īssuming you have blender installed you then want to go to file-prefrences-addons-install addon. go to the materials folder then click models make a new folder and name it something you will want to use later on. I recomend getting the groups from half5life's undertale models for this it makes all bones easier to find and will move some expressions to the face section get the groups here:Īuthor's Note:any thing circled or pointed at is what you need to do anything in a square is optionalīefore we go to blender go to usermod in you SFM folder. Mmd models are pretty complex and they are a different file type, PMX/PMD, so we will have to convert them to a file type sfm can use/or convert, Smd/DMX, here is what you will need to do so.īlender 2.79b or any 2.79(I recommend getting the zip file so you can just open it with out the whole installation process): Ĭats blender plugin: Make sure it is the one before update 0.17.0 Īn mmd model(ask before you port unless it says you can edit it) most are found here:
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